THE DOOR

The site has started keeping records. Behind this door is the reason the toys keep connecting.

Hint: one room object is hiding the code.

Log 001: The First Button

Every toy added to the site left behind a little static. The static gathered behind this door and learned how to watch.

Log 002: Containment

The room is not just a room. The rug hides the emergency control. The poster hides the word. The snack was bait.

Log 003: Breach Protocol

If released, the watcher follows visitors across the site. It is mostly harmless, but it gets clingy. Smash switch location: under the rug.

Containment Chamber

The glass is humming. Something on the other side is pretending not to notice you.